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Top Three Ticker Troubles: Solutions for your Channel Branding Woes

Posted by Drew Hahn on Mar 2, 2018 3:51:24 PM

 

The legacy of maintaining high staffing levels for operator-controlled tickers and reliance on pre-produced graphics is in the past for broadcasters.

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Topics: Channel Branding, Newsticker, broadcast graphics, lower-third, ticker

IMPROVING THE SPECTACLE OF SPORT

Posted by Mark Gederman on Jan 17, 2018 1:12:04 PM

AUGMENTED REALITY'S ROLE IN LIVE SPORTS PRODUCTION

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Topics: Augmented Graphics, Telestration, The Illustrated Replay, Sports Solutions, AR, broadcast graphics

CAMERA TRACKING TECHNOLOGIES 101

Posted by Olivier Cohen on Jan 2, 2018 3:14:47 PM

Virtual sets and augmented graphics can elevate your productions big time. Gaining viewer attention and telling a great story is paramount to your business. When you decide to go with virtual or augmented elements, you have to track cameras and calibrate systems - we have created a primer to help you differentiate between technologies.

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Topics: Augmented Graphics, Virtual Graphics, Virtual Sets, camera, virtual reality, camera calibration, opto mechanical, VR, camera tracking, tracking, IR, optical, optical tracking, AR

THE NEW DIFFERENTIATOR FOR STADIUMS AND VENUES: TRACKING-DRIVEN CG

Posted by Mark Gederman on Nov 14, 2017 4:23:01 PM

Merger. Synonyms include union, meld, fusion, mixture, and blend.

When ChyronHego and Click Effects first initiated and later consummated their merger, it was three-parts “blend” of traditional real-time broadcast-style CG, with the industry-leading arena graphics of Click Effects and finally, adding the tracking visualization options now engendered within the PRIME Graphics Platform.

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Topics: Click Effects PRIME, Stadium, Arena

THE EVOLUTION OF MATCH ANALYSIS: VOLUME 2

Posted by Mark Gederman on Nov 6, 2017 12:11:58 PM

Sports leagues, particularly professional soccer leagues throughout Europe and elsewhere, have taken advantage of ChyronHego’s player tracking and analysis technology in an effort to “up their game”.

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Topics: Player Tracking, Tracab, Telestration, Coach Paint

AN EMMY® AWARD-WINNING MERGER

Posted by Peter Morrone on Sep 20, 2017 9:00:00 AM

Back in 2013, Chyron Corporation and Hego Group had just finalized their merger and I think the industry as a whole was looking on and wondering...what does all of this mean? As head of the engineering team at Chyron, to be quite honest...I was wondering the same thing. Usually a merger in our industry leads to some kind of dissection or even death of various aspects of one or both entities and I think that is what many were expecting.

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GET YOUR FILL WITH DISPLAY MATRIX

Posted by Mark Gederman on Sep 7, 2017 2:16:56 PM

Over the last couple of years, we’ve all witnessed how studio set designers are taking advantage of the larger canvas – and every pixel – offered by modern monitor display technology. And it’s easy to see why. When implemented in a way that actually helps the producer tell a better story, broadcasters of all sizes can create spectacular in-studio productions while at the same time heighten audience engagement and viewership. 

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Topics: Camio, Camio Universe, LyricX, PRIME Graphics Platform, ChyronHego

3 REASONS WHY LUCI5 is an ESSENTIAL TOOL FOR YOUR NEWSCAST

Posted by Cheryl Hardy on Jul 27, 2017 1:32:25 PM

LUCI5, ChyronHego's all-new concept-to-air news graphics workflow that features a Web-friendly HTML5 CAMIO interface, is at the vanguard of the ChyronHego mission to bring advanced technology to the newsroom wrapped in a fast and easy user experience.

Here are three reasons why LUCI5 is the best tool for your newsroom...

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Topics: NRCS, Camio Universe, HubDrive, LUCI

COACH MADDEN'S YELLOW LINE AND HOW FAR WE'VE COME

Posted by Bradley Wasilition on Jul 12, 2017 8:44:21 AM

Chances are you’ve probably seen it, but didn’t know what it was. The sharp graphics and fancy telestration on the last game or highlight show you watched. Circles, spotlights, vision cones, the stuff the analysts use to explain the game. The stuff that makes it look easy. As a former coach, I always wished that I had something like that for my players. Now I do. Coach Paint.

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Topics: Telestration, The Illustrated Replay, Paint, Sports Technology, Sports Solutions, Coach Paint

GOT FILE ENVY? HUBDRIVE VS CONTENT DISTRIBUTION: WHICH IS RIGHT FOR YOU?

Posted by Mark Gederman on Jun 28, 2017 4:01:41 PM

Let's face it. File envy is a terrible way to work.

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Topics: HubDrive