Two months ago, here in the Create. More. Blog and in a separate blog post, we described how ChyronHego now supports NewTek’s Network Device Interface (NDI) protocol. This adoption effectively provided IP connectivity across ChyronHego’s growing product line and “instantly” enabled live video production workflows over Ethernet networks.
Most of what we’ve written in ChyronHego’s Create. More. Blog has leaned decidedly towards the technology of live news production. And if you’re a Meteorologist, or simply interested in the data visualization features of our Metacast weather graphics technology, then you’ve also read quite a lot on that topic and also benefited.
Topics: Sports Solutions
Whether designed for news, sports or entertainment, graphics have not only become an essential part of the broadcaster’s storytelling process, they’ve become essential to the viewer.
“I know of no single formula for success. But over the years I have observed that some attributes of leadership are universal and are often about finding ways of encouraging people to combine their efforts, their talents, their insights, their enthusiasm and their inspiration to work together.”
These are challenging times for news broadcast operations around the world. Newsrooms are shifting away from traditional content creation workflows based on disconnected hardware systems, and towards integrated software solutions that leverage standard IT hardware and technologies.
Topics: Camio Universe
“May you live in interesting times.”
Given the exceedingly rapid pace of change that we, as broadcasters and broadcast technology providers, are experiencing in our industry that ancient quote seems appropriate for the current time and perhaps even the future.
Topics: The PRIME Ecosystem
We’re just a few weeks away from the release of an all-new version of LyricX. Over the last many months, ChyronHego’s product management and engineering teams have been laser focused on delivering to our customers a significantly improved usability and performance experience.
The PRIME Ecosystem is ChyronHego’s new universal graphics platform. The PRIME Ecosystem is based on the latest version of our powerful render engine, with support for graphics, branding, and a dedicated clip player.
The PRIME Ecosystem is software-based and not dependent upon hardware. Former hardware-dependent features such as DVE, clips, audio mixing etc., are now all driven by software, making the PRIME Ecosystem an extraordinarily flexible solution.
In a previous post, we introduced you to ChyronHego’s new universal graphics platform, the PRIME Ecosystem. The PRIME Ecosystem is based on the latest version of our most powerful render engine. It is architected to support either independent or numerous packages that can operate simultaneously from a single PRIME server – including a Branding Package, a Clips Package, and more.