<img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=336494546736229&amp;ev=PageView&amp;noscript=1">
blog-main-header-v3

PRIME 2.0 – SIGNIFICANTLY EXTENDING NEWSROOM FACILITIES

Posted by Nazneen Ayaz on Feb 23, 2017 9:00:00 AM

In a time of UHD and mixed resolutions, SDI and IP operating side by side, and an industry in transformation demanding the most efficient workflows, ease of use, and return on investment, ChyronHego developed the PRIME Ecosystem, a universal graphics platform - now updated with PRIME 2.0 - a powerful, 64-bit, all software rendering engine.

Read More

Topics: The PRIME Ecosystem

CREATING NEW REVENUE STREAMS USING CHANNEL BRANDING

Posted by Nazneen Ayaz on Jan 12, 2017 9:00:00 AM

It should be obvious that bottom-of-the-screen tickers contain real estate that could be sold in the form of a sponsorship. In fact, most stations have ticker sponsors, but in general they don't maximize their sponsorship programs.

Read More

Topics: Channel Branding, The PRIME Ecosystem, Newsticker

LIVING IN INTERESTING TIMES

Posted by Mark Gederman on Nov 7, 2016 10:40:00 AM

“May you live in interesting times.”

Given the exceedingly rapid pace of change that we, as broadcasters and broadcast technology providers, are experiencing in our industry that ancient quote seems appropriate for the current time and perhaps even the future.

Read More

Topics: The PRIME Ecosystem

ELEVATING CHANNEL BRANDING AT WISH TV

Posted by Nazneen Ayaz on Oct 20, 2016 11:58:53 AM

WISH-TV, a 24-hour news channel and CW affiliate based in Indianapolis, Indiana has long been using ChyronHego’s Channel Box solution.

Read More

Topics: Channel Box Prime, Channel Branding, The PRIME Ecosystem

5 REASONS WHY YOU SHOULD BUY OR UPGRADE TO THE PRIME ECOSYSTEM

Posted by Mark Gederman on Oct 10, 2016 8:47:15 AM

The PRIME Ecosystem is ChyronHego’s new universal graphics platform. The PRIME Ecosystem is based on the latest version of our powerful render engine, with support for graphics, branding, and a dedicated clip player.

The PRIME Ecosystem is software-based and not dependent upon hardware.  Former hardware-dependent features such as DVE, clips, audio mixing etc., are now all driven by software, making the PRIME Ecosystem an extraordinarily flexible solution.

Read More

Topics: Channel Box Prime, The PRIME Ecosystem

GETTING MORE & PAYING LESS. PRIME ECOSYSTEM'S LOWER TCO.

Posted by Mark Gederman on Oct 3, 2016 12:45:27 PM

In a previous post, we introduced you to ChyronHego’s new universal graphics platform, the PRIME Ecosystem. The PRIME Ecosystem is based on the latest version of our most powerful render engine. It is architected to support either independent or numerous packages that can operate simultaneously from a single PRIME server – including a Branding Package, a Clips Package, and more.

Read More

Topics: Channel Box Prime, The PRIME Ecosystem

KEEPING BUSY WITH THE PRIME ECOSYSTEM

Posted by Mark Gederman on Sep 6, 2016 9:10:23 AM

We’ve been busy at ChyronHego. We’ve been busy reimagining, reworking, and re-architecting solutions that provide more value, more performance and lower total cost of ownership.

Read More

Topics: Channel Box Prime, Channel Branding, The PRIME Ecosystem